Vertical tab) into Ardour Busses (selected horizontal tab). The next screenshot shows the signal path from Ardour Tracks (selected One connection slot, while track “ Audio 2” is Stereo since it has two Notice we can see that “ Audio 1” is a Mono track because it only has Into the Left and Right inputs of Ardour track named “ Audio 2.” “ system: capture_1” and “ system: capture_2” are respectively going Into Ardour track named “ Audio 1”, and also that incoming sounds from Of your soundcard, or the built-in microphone of your laptop) are going That incoming sounds from “ system: capture_1” (the first input source Microphone), into existing Ardour tracks. This means that the matrix you see displaysĬonnections from available hardware sound sources (for example, a The top left (that’s a source), and the “ Ardour Tracks” is selected asĪ destination in the bottom. In the screenshot below, notice that the “ Hardware” tab is selected on TheĪvailable sources are displayed vertically on the left side, and theĭestinations are displayed horizontally at the bottom. Sources and destinations are organized by tabs. The patchbay presents two groups of ports one set of sources, and one YouĬan open this window with the shortcut “ Alt” + “ N”, or through the Main way to make connections to, from ,and within Ardour’s mixer. The Audio Connection Manager window (also known as the patchbay) is the With the paths of the audio signals inside Ardour, we need to be able to To make use of any Busses (other than the Master Bus) or to get creative This routing setup makes sense for sessions containing only Tracks, but Note that when a new Bus is created, nothing is routed to its input. The Master Bus outputs are routed to the audio device outputs.All outputs from Tracks and Busses are routed to the master bus.The audio device inputs are routed to the Track inputs.New Session dialog box (see Starting a Session chapter). The standard routing of inputs, tracks and busses in Ardour isĭetermined when a new Session is created in the Advanced Options of the All routing, both internal and external to Ardour, (see chapter on Creating a Track for an explanation of Examples of using routing insideĪrdour include routing audio from Tracks to the Master Bus or to otherīusses, creating ‘sends’, routing the outputs from Busses to the Masterīus, etc. In addition to getting audio signals to and from Ardour, routing playsĪn important part inside Ardour itself. Routing an audio signal is sending it from somewhere to somewhere else.
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